|
 |
 |
 |
0 |
 |
|
Do [damage: 20] to two random enemy units. Rival Iczer gets 1 less SP at the beginning of next turn for each unit of HP 0 or below. |
|
|
|
 |
 |
 |
0 |
 |
|
All friendly units get [AT+ number of [cardtype: assassin] cards in your Cemetery X 5] for this turn. |
|
|
|
 |
 |
 |
0 |
 |
|
Remove two [subtype: assassin] units in your cemetery from the game. Then, engage one enemy non-Character and do [damage: that unit's AT] to target enemy unit. |
|
|
|