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| 0 |
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| One friendly unit gets MAX HP+30 and HP+30. Select an enemy unit. Do [damage: chosen unit's level X 10] to that unit. |
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| 0 |
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| All friendly [subtype: acolyte] units get AT+10 and AGI+2 for this turn. All friendly [subtype: priest] units get DF+5 for this turn. |
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| 1 |
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| Set a random enemy unit within range to DF=0, do [damage: AT] to that unit and give it AT=0 for this turn. |
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