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Revive all closed friendly [subtype: Carbuncle] units. All friendly [subtype: Carbuncle] units get MAX HP+10 and HP+10. |
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Choose one friendly [subtype: Carbuncle] unit, except this unit. Do [damage: AT of this unit +HP of chosen unit] to random enemy unit. |
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All friendly [subtype: Carbuncle] units heal 15 HP and get DF+10 for this turn. |
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