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| Subtract 40 from the HP of target, disengaged enemy unit. If that unit's HP is below 0, rival iczer gets SP-1. |
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| Do [damage: AT+20] to a random enemy in range. If that unit is below 0HP, then rival iczer gets SP-1. |
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| [conditional use/battletime night] Rival Iczer gets SP-1. And then, you get SP+1. |
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