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| 0 |
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| Rival Iczer gets SP-[0->1]. If Rival Iczer has 0SP they get 2 less SP at the beginning of next turn. |
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| 0 |
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| [conditional use/a [subtype: magic doll] in your cemetery] One random enemy unit gets MAX HP=30, HP=30, AT=30, DF=0, AGI=2, and RNG=2. |
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| 1 |
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| One random [subtype: magic doll] from your cemetery is removed from the game. Then, two random units of HP 30 or lower get HP=0. |
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| 0 |
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| [conditional use/MAX HP 70 or lower] Send two [subtype: magic dolls] from your cemetery out of game, and this unit gets MAX HP+10 and is fully healed. |
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