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0 |
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Two random enemy units get MAX HP-30. |
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0 |
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[conditional use/this unit is in [area:5] This unit gets AT+40 for this turn. |
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1 |
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Do HP-10 to the friendly unit in [area: 3], then do [damage: AT] to enemies in [area: 1-5-3]. Do HP-10 to the friendly unit in [area: 1]. This unit gets AT=0. |
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1 |
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Subtract 30 directly from the MAX HP of target enemy column in range. This unit is healed HP+20. |
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