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0 |
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Subtract 40 directly from the HP of target enemy unit. |
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0 |
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[conditional use/battletime night] This unit cannot be affected or selected by effects that include MAX HP change until end of next turn. |
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0 |
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This unit fully recovers its HP. You get LP-1. |
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1 |
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This unit gets AT+10. Subtract 50% AT from the HP of a random enemy column in range. |
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