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| 0 |
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| When this unit executes an Attack action, subtract AT directly from the MAX HP of one random enemy unit in range. |
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| 0 |
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| One friendly unit is healed 20 HP, except this unit. If that unit had HP below its MAX HP, it gets AGI+1. |
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| 2 |
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| One enemy unit of AGI 4 or higher gets RNG-1. |
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