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0 |
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Do [damage: 30] to one enemy unit. All units get AT, AGI and RNG restored to base values. |
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0 |
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Two friendly [subtype: Shrine Knight] units get LV+2 and also AT+10 and AGI+1 for this turn. |
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1 |
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Subtract AT + [10 X number of friendly [subtype: Solar Kingdom] units on the field] from the MAX HP of one random enemy unit in range. |
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