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Revive one friendly unit and give it MAX HP+50 and HP+50. |
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All friendly units get DF+10 and are engaged. For every engaged friendly unit, engage one random disengaged enemy. Decrease your Refess LV by 2 and set battle time to Morning. |
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All friendly [subtype: Solar Kingdom] units get AT+10 for this turn. |
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Subtract 20 X number of friendly units from the MAX HP of one random enemy unit in range. All friendly units are healed 10 HP. |
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