Punishment of God's Messenger |
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One friendly unit is fully healed. Do [damage: amount healed X2] to one random enemy unit. |
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When this unit executes an Attack, do [damage: AT] to a random enemy unit in range. If the unit hit is [subtype: Undead] subtract AT X2 from its MAX HP. |
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[conditional use/Lawtia LV 2 or higher] Do [damage: AT+20] to a random unit within range. This unit is healed HP = to the damage the enemy takes. |
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One enemy unit gets AT-10. |
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